top of page
Madison Eckler
games
Fortnite Assets
These assets were posed, lit, and rendered in Unreal Engine. I adjusted and refined FX elements as needed using Niagara, and made modifications to materials to achieve the desired final look. These renders were used for Fortnite marketing purposes and in the Epic Games Store.

Rest Stop for an Adventurer - Original Environment
This fantasy environment was created in Unreal Engine. It features foliage, volumetric lighting, and a Niagara particle system.
bottom of page